Accepted paper on Computer & Graphics 2018

This year, VerLab will contribute with one work accepted in the Computer & Graphics special issue to be presented at SBGames 2018.

  • A 3D modeling methodology based on a concavity-aware geometric test to create 3D textured coarse models from concept art and orthographic projections
    • Sergio Nunes
    • Felipe Chamone
    • Renato Ferreira
    • Erickson R. Nascimento

Presentation Video

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