Accepted paper on Computer & Graphics 2018
This year, VerLab will contribute with one work accepted in the Computer & Graphics special issue to be presented at SBGames 2018.
- A 3D modeling methodology based on a concavity-aware geometric test to create 3D textured coarse models from concept art and orthographic projections
- Sergio Nunes
- Felipe Chamone
- Renato Ferreira
- Erickson R. Nascimento